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Course Information

Animation IIAnimation II (VPG 436)

Term: 2021-2022 Academic Year Spring

Faculty

Sitara Lanette SadlerShow MyInfo popup for Sitara Lanette Sadler
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Office hours:
  • Note: All other times by appointment ONLY
  • Monday 12:00 PM to 3:00 PM
  • Wednesday 12:00 PM to 3:00 PM
  •  
    Melvin Dwayne NixShow MyInfo popup for Melvin Dwayne Nix
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    Schedule

    Mon-Wed-Fri, 7:30 PM - 8:20 PM (1/10/2022 - 5/14/2022) Location: MAIN HUM 209

    Description

    VPG 436 Animation II- Three Credit Hours

    This course is designed as an advanced animation course for students who are already
    experienced with basic 3D animation concepts and technical practice. Students
    will learn character animation, rigging, lighting, and camera. Building on knowledge of
    composting, morphing, inverse, and forward kinematics, students will learn to make a
    computer animated character move, through training exercises, known as acting for
    animators, and programming to create customized character rigs and to generate
    simulations of real world effects. Prerequisities: VPG 232 and VPG 435