Description
VPG 436 Animation II- Three Credit Hours
This course is designed as an advanced animation course for students who are already
experienced with basic 3D animation concepts and technical practice. Students
will learn character animation, rigging, lighting, and camera. Building on knowledge of
composting, morphing, inverse, and forward kinematics, students will learn to make a
computer animated character move, through training exercises, known as acting for
animators, and programming to create customized character rigs and to generate
simulations of real world effects. Prerequisities: VPG 232 and VPG 435